Affective Computing

Affective computing involves the study and developments of systems that can recognize, interpret process and simulates human affects. It combines Computer science, Human psychology and Cognitive science. The modern research on Affective Computing originated with the studies of Rosalind Picard in 1995. The motivation behind the Affective computing is the ability to simulate the empathy of human beings. By using this technique, the device will detect and interpret the emotional state and adapt its behaviour. This gives the appropriate response to the emotional state.

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